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Game Designer
Abstr4cti0n
I wanted to create a project in UE4 in order to gain a greater unbderstanding of the engine and expand on my disciplines.
Skills Developed: The 3C's, Player mechanics, UI design
I created a project focused around player traversal similar to Mirror's Edge and Titanfall's traversal. I wanted to create this because I love this style of gameplay.
I wanted to explore the relationship between mechanics and level design, in order to create a gameplay experience with dynamic flow and an engaging difficulty crawl.
Production Blog
A blog chronicling the development process of my Personal Development Project
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