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At Radical Forge we created tons of new content for the definitive edition of Bright Paw for release on consoles and steam.

Work Involved:

Quality Assurance

In-House Playtesting

Engine:

Unity

During my time at Radical Forge I was tasked with doing Quality Assurance and playtesting on the Xbox port of Bright Paw: Definitive Edition.

The experience in QA taught me a lot about communication with departments like programming, helping them to identify areas of the code where issues are popping up, understanding the nature of these issues also made me a better designer.

We created dozens of  new puzzles, the interesting aspect was keeping things fresh and interesting, which I think we successfully achieved as a design team.

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+1 506 333 4439

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